top of page

Deep Eddy AR Game 

 Managment, Art Direction, FX and Development: Subtropic Studio  

Client: Deep Eddy

Slicing objects AR mobile game. As 3D artist on a project created all 3D objects - background environment and lemons (modeling UV, texturing, baling lighting), shaders,  setting up AR scene collaborating with AR developer to troubleshoot performance issues.

bottom of page